Controls

  • Move: Swipe / drag / arrow keys
  • Attack: Release after moving


Description

A small archerfish, heir to a territory now overrun by electric jellyfish, takes up its water cannon in this mobile-first underwater action game.

Controls are simple: swipe, drag, or use arrow keys to move, then release to fire a water jet in the direction you were heading. Every jellyfish you hit splits into smaller copies - one large jellyfish becomes two medium ones, then four small ones - so a careless shot can multiply your problems fast. Landing multiple hits with a single shot triggers a temporary speed and beam-width bonus.

Every sound effect is synthesized live with the Web Audio API - no audio files at all - including a heartbeat-like rhythm that speeds up as the stages progress, adding tension without adding a single byte of download weight.

Fully bilingual (Japanese/English), playable on both mobile and desktop.


Notable details

  • Single self-contained HTML file - no external assets, no network requests
  • All sound effects and the rhythmic bonus "beat" are generated live via the Web Audio API
  • Tempo ramps up stage by stage for mounting tension
  • Bonus mode doubles the rhythm's tempo and switches to a dedicated pattern
  • Fully bilingual JP/EN support

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