Squirtstrike
Controls
- Move: Swipe / drag / arrow keys
- Attack: Release after moving
Description
A small archerfish, heir to a territory now overrun by electric jellyfish, takes up its water cannon in this mobile-first underwater action game.
Controls are simple: swipe, drag, or use arrow keys to move, then release to fire a water jet in the direction you were heading. Every jellyfish you hit splits into smaller copies - one large jellyfish becomes two medium ones, then four small ones - so a careless shot can multiply your problems fast. Landing multiple hits with a single shot triggers a temporary speed and beam-width bonus.
Every sound effect is synthesized live with the Web Audio API - no audio files at all - including a heartbeat-like rhythm that speeds up as the stages progress, adding tension without adding a single byte of download weight.
Fully bilingual (Japanese/English), playable on both mobile and desktop.
Notable details
- Single self-contained HTML file - no external assets, no network requests
- All sound effects and the rhythmic bonus "beat" are generated live via the Web Audio API
- Tempo ramps up stage by stage for mounting tension
- Bonus mode doubles the rhythm's tempo and switches to a dedicated pattern
- Fully bilingual JP/EN support

Leave a comment
Log in with itch.io to leave a comment.